“Design is the process of going from an existing condition to a preferred one,” remarked National Medal of Arts 2010 Award Winner, Milton Glaser.
At the close of the decade, I hope you had penned down as many new year- or new decade- resolutions as I had, and all the accompanying steps we would need to take to get there. A particularly helpful routine I make each year is to set out to complete a number of books that could best guide my goals for the year. In this article, I share five best books for UX designers, and aspiring designers, alike.
Don’t Make Me Think! A Common Sense Approach to Web Usability emphasises the importance of technology that is intuitive.
Steve Krug is a UX professional who provides consulting services and holds workshops to train individuals and corporates. In this bestseller, he writes about human-computer interaction. To Krug, technology serves to expedite or accomplish the necessary jobs as simply and effectively as possible. The key idea is that designs should be created with the aim of building an intuitive experience where users would not have to think about how the interface works. Good design is where users would naturally navigate around the web, and do not have to unnecessarily spend time figuring out where they could find the general functions. The considerations of the user experience are essential to ensure that features and functionalities do not necessitate a process too cumbersome or too complicated, that makes it no longer worthwhile.
I also appreciate Krug’s concise writing that underscores his argument of the value of brevity. In 2020, with all its hustle and bustle, Don’t Make Me Think! reminds us of our world that would not stop talking, and the simplicity that users increasingly crave.
A senior UX designer at Zappos Labs, and formerly at Samsun Innovation Lab, Golden Krishna seeks to imagine, design, and build the future of technology.
In his critique of the overwhelming usage of gadgets and screens becoming only more and more pronounced, Krishna lamented the current situation where six words, ‘There is an App for that’, have become the unsurprising response to any situation.
For UX designers, Krishna brings to the table the importance of questioning the purpose behind the work that we do, homing in on the theme of usability. He takes considerations of user experience a step further by questioning if there is even a need for the gadget at all, in our screen-obsessed world. Krishna criticises the kneejerk response of ‘slapping an interface’ on any problem faced. In The Best Interface Is No Interface: The Simple Path to Brilliant Technology, Krishna argues for UX designers to consider strategic and thoughtful solutions. The course of action that would be most natural and straightforward should be taken into account.
With the surging aversion to screens in this digital age, Krishna argues that the preferred solution could very well be screenless, rather than to mindlessly turn to the perceived panacea of the day: Apps.
A useful guide that draws out a clear (and speedy!) roadmap is Jake Knapp’s SPRINT: How to Solve Big Problems and Test New Ideas in Just Five Days.
Invented by Jake Knapp at Google Ventures, the design sprint is a five-day process using design, prototypes, and user testing. While a mere five days seems a tall order, Knapp introduces the design sprint that combines key ideas from behaviour science, design thinking, business strategy, and business innovation to present a succinct Do-It-Yourself guide. The design sprint aims to solve even the big problems, and provides a strategy to test out new ideas, by building and refining the designer’s ideas. This formula saves the individual, whether from a start-up or at a large corporation, time and money as it encourages quick prototyping and user testing.
For beginners seeking to understand the environment of UX design, or professionals discouraged by hurdles that seem too high or too frequent, Knapp discusses detailed steps to support you in this journey. Begin today!
A writer, designer, and producer of over seventy books in the field of Information Technology, Robin Willians has taught thousands to better appreciate the digital world that we live in.
Williams advocates the use of four – just four! – surprisingly simple principles for every aspiring designer to understand what makes a good design and typography. Through this non-intimidating and easy to read guide, The Non-Designer’s Design Book offers fast and concise design help.
For those of us starting out new and preferring a step-by-step manual, Williams even includes quizzes, and projects for every layperson to try their hand at training their Designer Eye. Written without confusing jargon to cater for beginners, and with illustrations included, this book is an easy and enjoyable read.
Definitely a practical, handy, and humorous guide to have under every UX designers’ belt!
To close, a key consideration for every UX designer should be the value of inclusive design. Inclusivity should take pride of place in our rapidly changing environment. As former processes are revamped and digitised, it is important we honestly question the integrity of our products to ensure that the products we make do not intentionally or insidiously widen the enduring inequalities in society. Design is a double-edged sword! Careless design could segregate communities or reinforce existing segregations.
UX professor and author Regine Gilbert brings to the fore the primary consideration of accessibility. She asserts that designers must have in mind as many different users as possible, such that the product is accessible. While the concept of accessibility was previously constrained to our physical landscape, Gilbert emphasises the need to carry this consideration to our increasingly digitised world.
Specifically, Gilbert confronts numerous ways technology has now marginalised groups of the community. This ranges from the obvious cases of a lack of inclusivity or consideration such as tiny font that cannot be easily enlarged, to even the usage of emojis, that would prove difficult for the visually impaired. In Inclusive Design for a Digital World: Designing with Accessibility in Mind, she suggests step-by-step design solutions that could be taken to address the myriad of unintended backlash that has been created.
As UX designers around the world continue to hone their creativity and expertise, let us not forget to also work on our sensitivity. In this world, there are many groups of people less privileged. As UX designers, we have the responsibility to take due diligence in creating inclusive design, and have the ability to influence the products we build.
With that, I share a personal reminder of the proverbial shoulder of giants, as poetically put by renowned scientist and astronomer, Isaac Newton:
“If I have seen farther than others, it is by standing upon the shoulders of giants.”
May these books provide insights and strategies to support you along your UX journey in 2020.Read more
General specification of User Flow Diagram.
1.1. What is User Flow?
1.2. Flowchart, application in practice.
1.3. User Flow Diagram designing principles.
1.4. The diversity of User Flow Diagram usage.
Analysis of tools on a practical case.
2.1. Description of the case
2.2. Defining comparison criteria
2.3. Step-by-step tool comparison
User Flow is basically a version of a classic Flowchart that is adapted for modern tasks of any UX – specialist. The most popular definition of Flowchart is as follows:
A flowchart is the graphical or pictorial representation of an algorithm in the form of blocks (graphic symbols) that are interconnected with the help of transition lines (communicators), each of which corresponds to one step of the algorithm. For the convenience of reading the Flowchart, there is a description of the corresponding action inside the block or next to it.
Flowcharts are applied in different fields of activity. For example, they are used in programming and process documentation for more than a decade. Like other diagrams, Flowcharts are used to visualize the processes in order to find out their non-obvious features and hidden flaws.
Currently there are no particular set of rules regulating the work with the User Flow Diagram. However, the Diagram inherits key features of the Flowchart. Because of this, there is an unwritten rule in a professional environment – to use the principles of classic Flowchart designing when creating User Flow Diagrams. Flowchart, in its classic sense, is widely used nowadays, and the decades of diagram usage make it easy and understandable for everyone. Therefore, it is the one of the easiest ways to present your idea to a Client or developer.
The key principles of using the most popular Flowchart elements are given in the following table:
Each new product begins with its conceptualization. Following this logic, the User Flow Diagram is the way to understand the product through the eyes of the user.
Despite the fact that User Flow is a tool the actions of which are not limited to the first stages of design-thinking, the User Flow methodology should be implemented in the project as soon as possible. Such advice is due to a rational desire to reduce development costs by identifying errors during
The diagram shows a scenario where the entry point is “the user who heard about the application from his friend, who has motivated him to install it”. As the diagram shows, he had downloaded a mobile application to his device and completed the registration, and then made the first purchase in an online store and arranged a delivery. Because of the diagram, we can easily trace and analyze the entire user route, evaluate the conditions the user is faced with and plan user’s decisions, in order to bring him to the final goal as quick and easy as possible, providing a good UX.
I used the diagram reviewed above to compare
The following comparison criteria were defined:
Dashboard, Workflow and Pricing. The criteria were not chosen randomly, each of them may be decisive in the matter of subscription. Dashboard is the foundation of convenient management of a large number of projects, and the basis of clear service navigation. Workflow should be thought out by the developers and provide a convenient model of user-service interaction. Pricing is the most ambiguous criterion, and we will do our best to choose the best service for each particular situation.
The logic of dashboard organization dashboards in the reviewed services can be divided into two types. Lucidchart and Whimsical display all the previously created diagrams in one window and provide an opportunity to create a new one by selecting its type in the top panel.
FlowMapp and Miro use a different model of organizing the diagrams you have created. The diagrams here are distributed by “Projects” in FlowMapp and “Board” in Miro.
It should be noted that it is also possible to group the created diagrams in Whimsical, further distributing them into groups, which is not possible in Lucidchart. Taking into account the fact that one Flowchart is often not enough within a project,
Considering the workflow of a particular tool, it should be taken into account that many users are looking for a service to create a Flowchart as an alternative to Sketch or Figma, where it is difficult to edit a large diagram or there is no possibility to work as a team. If you ever tried to create a Flowchart in one of these tools, you must have noticed that these very popular graphic editors are not suitable for such a task. Most of the functionality of the above mentioned graphic editors is useless, and the format of free transformation of objects on artboard increases the amount of work, forcing you to concentrate on trivial things like lines alignment, elements dragging and form editing. Using Sketch or Figma, we are faced with the same problems when we also want to edit a diagram, which we have to do quite often.
This is a good tool that can help you solve a lot of problems, but, unfortunately,
This is a simplified RTB – just as much as needed. Despite the fact that Whimsical adopts the main disadvantage of RTB – the principle of constructing a diagram on the “whiteboard” basis, it is pleasant to see how they make a good product. Whimsical’s well-turned decision is that they disposed of all the useless functionality that the RTB is filled with, leaving only the essential functions. Useful functionality, hotkeys, and, without a doubt, a good UI make this tool suitable for professional usage. One of the drawbacks is the poor logic of connectors binding and their weak customization.
Among the tools reviewed
The logic of
Before you subscribe to one of the tools, it is vital to estimate the amount of work that needs to be done. If you need a Diagram in order to structure your idea, and plan to use it as some sort of alternative to Mind map, then you can use any service from this list. In this case, each service provides a Free-account that will allow you to create at least one project for free. Keep in mind, that Lucidchart has a limit on the number of elements created inside the Diagram.
If you need to create a full-fledged User Flow and you plan to continue working on it as a team or if you have to show it to the Client, and most importantly, if you want to transform it and approve edits, you should definitely look towards FlowMapp and Whimsical. The minimum subscription price for Whimsical is $12. Once purchased, you will be able to create
The minimum subscription price for one
Apparently, every good product started with the right approach to its design.
Websites, applications, and products should all be designed with the goal of being obvious, self-explanatory and self-evident to use. Users should not have to rely on complex instructions or manuals to use them, because odds are, they won’t read them. There are a lot of user experience (UX) mistakes out there these days which rely on instructions or aren’t user friendly. Below are the most common UX mistakes that designers make without realizing.
Conceptual models which designers come up with in their mind are fine, but when the designer gets focused on the model and ignores the usability of it, problems can arise. The mental model is how a user imagines that a product or service should be, so a good website can merge the designer (conceptual) model and the user (mental) model.
When the conceptual model, which is the user interface does not meet the user’s expectations, the user experience will not be positive and the website will lose its customer.
There is a common misconception that eye-tracking data will give designers specific information about where users are looking and for how long. Although there’s some good benefits to using eye-tracking data, the negatives far outweigh the benefits. As explained by design blogger Terry Cluft of Boomessays and Revieweal, “eye-tracking data will tell you what someone looked at, but you won’t know if they paid attention to it or just glanced at it. It also only measures central vision, dismissing the important peripheral vision.”
Your design decisions shouldn’t rely completely on your eye-tracking data, and instead look into testing visual or auditory signals.
Marketers rely a lot on pop-ups because they’ve been shown to be a good lead generation tool. Some of the best ways of increasing subscriptions to blogs are through pop-ups, and the studies will back that. However, Google warned websites in 2016 that websites with pop-ups or other intrusive interstitials that are obscuring the content would see a drop in their search rankings. The following year, in 2017, Google decided to penalize all sites with pop-ups and email capture light-boxes.
These are all measures to improve the experience of mobile search so users can more easily access content without interstitial interruptions. Google also made a distinction between good pop-ups and bad pop-ups. UX designer at State of writing and Essayroo Pamela Anker explains that “if it comes up immediately as soon as the user arrives on a page or the user is interacting with a page, and the pop-up hides the main content, or the interstitial pops up immediately before the user gets to the content, it will likely get penalized by Google.”
On the other hand, if an interstitial is part of a legal obligation like age verification or cookie usage, or a login to content accessible through a paywall, as well as banners that don’t take up much screen space and can be dismissed easily, Google will allow those for the time being. Read more about the distinctions are design your pop-ups with that information in mind.
Another extremely common mistake is collecting feedback from your users too soon, because you might end up attracting more negative reviews. Ideally, wait a couple of days before emailing users if you want fair feedback. People like the time to think about something before deciding, and if you email them too quickly, they might get frustrated at being pressured to respond.
If you’re getting only certain users or ideal users to test your website or app, you’re going about it the wrong way. You should only be testing certain users if your product targets only that group of people. However, for any other situation, you need to design your website in such a way that the least tech-savvy person can use it. You don’t need experts to test your website; instead, look for a user that matches your target audience.
These mistakes all point to the same conclusion: products and websites should be easy for the client to use. They should be obvious, self-explanatory and self-evident.
Ellie Coverdale is a marketing and design blogger at Big Assignments and Top Canadian Writers. She is involved in user experience and user interface projects and developing new strategies for online businesses. She is also a teacher for writing skills at Student Writing Services.Read more
Understanding the User Flow for your site is something that is promoted heavily by all UX designers and a lot of other professionals in surrounding fields. It’s not a surprise since if you are able to get a really strong handle on the user flow, then you have a very valuable insight into your users themselves and that specific area in which your intentions and your
This is the most important step to optimizing your user flows, by a considerable margin. It doesn’t matter how much research you’ve done on user flow techniques or previous examples of user flows being utilized to great effect, if you haven’t understood the types of people that use your site or your app, you will fall at the first hurdle. “Knowing your audience is more than picturing what you think ‘normal’ people would do. There’s no such thing. Whether you get to it through rigorous product testing, focus grouping, market research or any other method, you need as complete a picture of the users for your product to begin to piece together how they will possibly make their way through the experience you are cultivating for them”, explains Michael Sitwell, tech writer at Last Minute Writing and
The test phase of any alteration you make that could affect the user flow is very important and shouldn’t be skimped on. Aim for all of your changes to be put through a thorough test phase before being given the green light so that there aren’t any surprises when the change is out in the public. “Testing allows you to make those adjustments to user flow that you don’t necessarily want the users to know about. Sometimes users knowing that a change has been made to the UX [user experience] can actually create an altogether different reaction, which can be frustratingly unpredictable”, notes Louise Carver, website admin at Draft Beyond and Research Papers UK.
User flow is difficult to monitor at the best of times. If you are having trouble seeing the causal link between a design element and
User flow is one of those indicators that you need to cling on to as a website or app designer. It teaches you so much valuable data that it is vital you don’t ignore
Angela J. Bryant is a highly regarded writer and editor at Lucky Assignments and Gum Essays. She specializes in topics related to social media and UX design and has proven of immense help to hundreds of different readers.Read more
No matter what niche your business belongs to, you likely need to know the same thing that all the other businessmen think about: what do your customers want? We live in an era of strong competition when you need to not only provide good products or services but also a convenient overall experience. Analyzing numbers is an obvious method that not always brings good results. This method doesn’t allow you to detect particular customer needs. In addition, customer tastes change quickly so businesses need adaptive solutions. One of the most effective approaches is creating a user persona.
Users personas, also known as marketing personas, are characters based on real user data that represent your customers and are aimed to help you understand them better. Creating user personas can help you improve UI and UX, detect customer pain points, develop your brand identity, adjust your writing voice, etc. For example, user personas can help you choose the right structure for your website, understanding what your visitors are interested in. User personas simplify the decision-making process and make it easier for businesses to determine the right course of action, compared to working with raw data.
A user persona reflects not a particular customer but a whole group of customers. Creating user personas is an approach that allows you to condense a lot of data into a single document which is easy to comprehend. User personas allow you to design the user experience precisely, creating a user flow based on your user persona’s preferences and personality traits.
A user flows is a visualization of steps users have to take to complete a certain action when using an app or website. You may design your user flow in different ways, depending on a specific task. The best approach is to create diagrams, connecting different elements logically. Here are a few good reasons to use user flows during the design process:
User personas can make your user flows even more effective because you don’t need to check each particular user’s analytics. A user persona collects all the necessary information in one place and makes the data easier to process because it represents a character. If you want to figure out what are your customer’s preferences, the easiest way to find the answer is to imagine a person who will interact with your product.
A user persona should have its name, personal motto, bio, demographics, personal traits, goals, motivations, frustrations, personality traits, and preferred brands or influencers. This way, you’ll be able to get a complete understanding of who your users are.
The simplest and the most effective way to create a user flow is to use the User Flow Tool. It allows you to create multiple user flows using an endless working space for your diagrams. You can share projects and collect feedback. In addition, you can export your user flows as a PDF, SVG, or an image.
One of the main advantages of diagrams created using the User Flow Tool is flexibility. You can determine the main goal and plan the route for your users depending on their response. Here’s an example of a user flow for a booking app. As you can see, this diagram allows you to plan every step depending on what your user is looking for and what they choose.
Once you’ve selected the main objective, identify the information that your visitors are looking for. What problem do they want to solve? Why do they need this information? What qualities of your product are most important to them? How can you help them take action? What are their doubts? Here’s where a user persona will provide you with the right answers.
After this, you can plan flow steps, leading your users to the right information at the right time. Focus on the most-wanted action and make sure to lead your users to it while keeping in mind their needs, preferences, and motivations.
User flows are extremely effective when you need to design the right user experience. They allow you to see the overall picture, planning your users’ interactions with your website or app. However, to create a proper user flow, you should perfectly understand your users. Analyzing behavioral data on each particular user would be virtually impossible. Fortunately, you don’t need to do it because you can create a user persona that will include all the necessary information on your typical user, including their age, gender, motivations, goals, personality traits, etc. This way, you can plan a user flow with precision, clearly understanding what your users are looking for and creating a seamless user experience.
Ester Brierley is an experienced QA engineer, balancing freelancing as a virtual assistant for College Writers. Also, she cooperates with different websites covering a broad range of digital topics as a seasoned content creator. Follow her on Twitter.Read more